Dear all,
A few months ago I updated to the latest version of SketchUp and Shaderlight.
Last year’s Shaderlight update left me with a serious issue: when rendering an interior, direct sunlight would now show up as specks of light. See the below comparison: the exact same model rendered with the same settings on the same computer, in January 2017 (Shaderlight 2016, if I’m not mistaken) vs. January 2020 (Shaderlight 2019)—notice the specks on the floor and the wall on the right.
The issue was indeed resolved once I installed Shaderlight 2020, but another issue has arisen: the render is now much darker, with less subtle contrasts and dark specks. Again see the below image. (Same model, exact same settings, same computer)
As there is no difference when rendering exteriors, I’m assuming the problem is related to the Skylight portals.
Has anyone else encountered similar issues?
Any help would be greatly appreciated,
Timothy

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